Before I started working on Danger Close I did some brainstorming for the Lovecraft System. The basic idea is that I dislike every Lovecraft inspired RPG I’ve ever seen and I think I would write it differently.
I did some brainstorming, came up with some basic ideas, and promptly moved on. I wasn’t sure of why at the time, but I lacked the confidence to tackle this project. I think writing Danger Close has given me some of the confidence back. Seeing my friends play something I wrote and enjoying it helped bolster my attitude. I’m still not sure if I’m ready to take on something I’m so passionate about but I think I’m going to give it a go again.
Once I wrap up Danger Close, maybe after Version 5 or Version 6, and feel like I brought that product as far as I could then I’m going to turn my sights back on the Lovecraft System. I make no promises, but maybe I’ll see this to completion this time.










