Feb

19

Posted by : Rob Justice | On : February 19, 2008

This is another old copy of the first draft of the story I was working on. I had decided to start from scratch and begin rewriting it and this was born. This is cira 4/6/2006 and like the previous Draft the project changed. I’m also posting it here for potential reference and prosperity.
Enter Gristle
The four heroes walk down the main street of a small town, the sign outside read “Gristle, Pop. 306″. The buildings are mostly made of tent, tarp, or leather; with the occasional plywood building adorned with its shimmering tin roof top. The overall feeling of Gristle is that of despair and poverty. Garbage lines the streets and people have cleaned out patches seemingly at random to sit down in, still surrounded by filth. A few tent flaps are pulled back showing merchants hawking rotten food supplies or gaudy knickknacks. In the far distance at the end of the main, and only, road in town is a large warehouse sized building built of adobe brick with a flat top roof made up to look like the battlements of some odd wasteland castle.
In the street children are playing a rough football like game, except instead of a ball they are playing with a bundled pair of trousers. The child with the ball is a small boy, shirtless and wearing some ripped shorts and no shoes. He has short cut hair and a gleeful smile. The boy close behind him is a rotund child with a crude bowl cut hairstyle, a shirt with the sleeves cut off and blue jeans missing the knees. The big boy slams into a smaller boy, throwing him shoulder first into a near by plywood building. There is a sickening crack as the small boy’s arm dislocates itself from his torso, and the four heroes stop and look over in the direction of the accident. Edison: “Should we not render assistance in the name of Deity?” Wall: “Scars build character.” Edison: “Yes, but broken limbs build cripples.” Then their conversation is cut short as a man approaches the boy. He is wearing tattered gray robes and has long hair that spills into his lowered hood. He also has a long beard the reaches down to his chest. The man lays a hand on the child’s disjointed shoulder and he closes his eyes. A white light bleeds from his hands and into the exposed arm of the small boy, and the boy’s shoulder magically relocates itself properly into his shoulder. Morganna: “Magic…”
Then there are two shimmers over the old man’s shoulders and two men dressed in full riot-control gear appear next to him brandishing small black metal batons the glimmer blue with a crackle of electricity. The first DMCD Officer’s name badge reads “P. Bale” and the second’s badge reads “E. Flynn”. Bale raises his stick over his head. Bale: “You’ve been warned Gruder!” Then Bale brings the club down on the back of the old mans head. The small boy stands up to run and Flynn grabs the boy by the arm and smiles viciously underneath the visor the obscures his eyes. Bale’s blow knocks the man down into the dirt road and a small crowd begins to gather around, our four heroes get pushed by and stand somewhere in the middle of the crowd watching the events unfold.
Bale continues to beat Gruder until the man lays a mangled mess on the road. Bale then nods to Flynn who sneers at the child. Flynn: “What’s been done needs undoing now…” Then he cracks the small boy in the shoulder with his club. The boy’s arm rips backwards and blood sprays out of a wound with a protruding collar bone. Bale turns to the crowd and gestures for them to disband. Bale: “Show’s over folks. The F.A.M. C.C. will be along shortly to take care of this mess.” Then with that Bale and Flynn grab the belt buckle of their suits and shimmer into nothingness.
The crowd begins to disband and the four heroes stay watching as a motherly figure emerges from a tent and carries the child away. Morganna has her face buried in Wall’s chest and Edison is looking at the ground in disgust. Julius: “That is just not right.” Wall: “It upset Morgue.” Edison: “I think we have found the reason Deity has put this town in our path my friends.” Then Morganna looks up at Wall, tears running down her face with her mascara following in their flow. Morganna: “We need to kill them Wall. All the bad people.” Wall nods. Wall: “Then every one of them will die by our hands Morgue.”

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Inn & Information

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Down the Drain

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Assault on the FaM

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Bringing the Fight Home

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Feb

19

Posted by : Rob Justice | On : February 19, 2008

Prior to any writing I put down this list of notes and concepts, including characters later cut from the story entirely. Being the first part of the project its the oldest, cira 3/29/2006

Wallace “The Wall” Donavin: Age 42
Ex-Military | Psychotic | Steam-power prosthetic arms | In love with Morganna | Brawler
The Wall stands near seven foot tall and weights nearly five hundred pounds; most of the weight coming from his massive arms. His faces is a grizzled mess of scars and callous dotted with stubble that could almost pass as a beard. His head is shaved bald and two thick scars run from just above his eyes to the back of his neck where they join in a sharp V. His eyes are a blood-shot brown and his nose looks like it was once broken and never properly healed. His ears are fat and swollen, the look the professional boxers get after years of being in the ring. His lips are wide and fat; his smile more like a sick grimace. His head comes down into his shoulders as if he was lacking a neck, yet not the fat muscle-bound neck many weightlifters get; its simply not there. Wall rarely wears a shirt, simply because they are far to difficult to pull on over his massive arms. On the occasion he does, he prefers aprons with buckle straps and the like. His chest is muscular and constantly bare. He has a thick V patch of hair from his nipples to his navel and the sides are scarred, as is the chest under the hair but that typical doesn’t show. His arms are steam/magic powered marvels, big and bulky until he engages them in battle. Then a thick magic fluid floods down smoothing the gaps and holes into a solid metallic sheen. The Wall prefers baggy tan colored cargo-pants tucked into his black shin-guard military style boots.
Morganna Black: Age 17
Magic Addict | Eats Epiphysis | Gothic Subculture | Angry/Bi-Polar
Morganna is a psudo-goth standing almost five feet tall and weighting under a hundred pounds on a fat day. His face is painted in a pale white with blue highlights with large black-purple circles around her eyes. Her hair is a thin straight long black, coming down to the small of her back. Her eyes are shallow and the color of rusty nails. Her cheekbones show and her face is gaunt and skeletal. Her thin neck leads down to a thin black dress, held on her showing collarbones by spaghetti sting straps. Her arms are long and thin, boney and skeletal. She typical wears a black dress, undecorated for the most part with some frill around the hem. The top is a V laced opening that shows off her non-existent cleavage. The dress ends just above her knees, where her tall black buckle boots start.
Parson Edison Vale: Age 36
Greasy & Dirty | Humble & Rational | Gay? | Fascinated with The Wall | Mechanic & Priest
Edison is a few inches shy of six foot and weights in with two hundred pounds of toned flesh. His dusty brown hair is cut short and his face is neatly shaven. He wears thick strapped goggles strapped his his head and his face is constantly covered in soot, with only a thick bar and two circles around his green eyes showing clean skin. Edison wears a thin white wife-beater style shirt and his bare arms are a sooty brown hue. His shirt holds tight to his fit figure and his arms show lines of muscle tone. He wears a large belt with various bags and tools hanging from it. Multiple pouches and loops hold everything he needs from his religion and his work. He wears large, stuffed full, cargo pants with extra pockets sewn in between the normal pockets. There are also stuffed with everything he needs for his workshops and general living needs. He wears steel-toed work books with a thick sole.
Julius Alister II: Age 29
Witty & Sarcastic | Pretty Boy | Gunslinger | Automatic 6-Shooter
Julius is around the same height as Edison, a near six foot but weights just over one fifty. Unlike Edison he isn’t muscular but more wiry and twitchy. He has shoulder length blond hair that he keeps neatly tied back. He has stunning blue eyes and a neatly trimmed goatee. Across his back he has a short, waist length, red cape with a golden edge, it buckles somewhere under the collar of his bright red jacket which also has thick yellow-gold trim and fat yellow-gold buttons up the front and on the sleeves. His undershirt is a deep red (maroon) with dark gold (mustard) fringes. His belt is thick and black, with a large golden belt buckle, this belt contained pre-loaded chambers for his pistols and it dispenses from the buckle. Strapped at his hips are two automatic revolver pistols, covered discreetly by his cape. His pants a flared at the bottom and are a deep velvet black with a bright gold hem around the foot holes. His boots are anachronic cowboy boots, deep brown and spurred.

Edison & The Wall served in the Corporate Military
Found Morgranna half-dead on street
Julius lied to his parents about attending University
Three met Julius in seedy bar, helped out of trouble.

Magic:
Innate power, developed in the Epiphysis.
Feared by modern society
Wisdom & Training can build magical power
Power can be gained by consuming the Epiphysis
Epiphysis are used to power mage-tech.

Magic Organ: Epiphysis or Pineal Gland.
The pineal gland is large in children, but shrinks at puberty
The pineal gland may influence the actions of drugs of abuse such as cocaine

http://en.wikipedia.org/wiki/Pineal_gland

Disruptive Magic Containment Division (DMCD):
An Anti-Magic Swat Force
Religious Zealots used to hunt down magic users

Deity:
One True God – A God of Balance
Patron Saints of Good, Evil, Law, and Chaos.

Kingdoms
1) Religion Controlled
2) Corporation Controlled

Geography:
Large sprawling lands
Few (3-4) major metropolis cities
Vast Wilderness
Hand full of small villages, camps, outposts, ect. But Uncommon.

1st Story Outline:
Heroes come into town.
See a good man beaten down by local authorities
Discover corruption in local government
Adventure through the sewers to infiltrate the local base.
Big epic battle
Leader isn’t in the building, off delivering sermon.
Enter crowed church and kill the corrupt preacher.

Feb

19

Posted by : Rob Justice | On : February 19, 2008

At one point I decided to start writing character backstories so I could use them as referacen for writing the actual story. I only got so far as to do Morganna’s and it doesn’t jive with where I want to go know. Still, potential reference and prosperity. Morganna’s Story is cira 4/17/2006

I remember the first time I did Glad. Glad, what an odd name. Rico told me that its made from the Pineal Gland and some junkies kept forgetting to pronounce the N in Gland. Its funny how nicknames stick to things like that. Me too, Morganna, Morgan, Morgue, I think Rico even called me Mork once or twice. Junkies. can they say anything right?
I’m happy I’m not a junkie. Sure I’ve done my fair share of stuff, but I’m no junkie. It started with a joint or bowl here and there with my friends, then I was dropping, popping, snorting, shooting, eating, huffing, and a few other things I’m not to proud of. But, I’m no junkie. Pot, coke, crank, X, sleaze, jazz, jolt, farie, dust, dirt, grass, tar, reds, blues, greens, orange, oh and I can’t forget Glad.
Ya, I’d say Glad is my drug of choice now. Glad has a few names to, Epiphysis or the Pineal Gland is the medical name for it. I guess every creature has one and it stimulates magic aptitude. Mages have bigger ones naturally or you could devote to wizardry and grow yours. Natural talent for some and life long dedication for others. I’ve noticed it in myself since I’ve started shooting Glad. Oh, I shoot it now too. There are more ways to take the stuff then there are names for it.
When Rico first gave me Glad it was a little tablet that you chewed up. You kind of tingled, but not your body more like the air around you. Like you could feel the crackle of air around you electrify. A tab was intense but quick. My first time I shot blue green sparks from my fingers and Rico said my eyes glowed marmalade sun. Then I started shorting it. There was a line of thought that ran something about getting the dust straight to your brain. It was good, the tingle went inside too. You felt your nose light up and your brain grow. Soon I was smoking it to see what that was like. Take the powder and roll it up like its weed. Smoke that shit and the tingle was in your chest. Rippling up into your head. Then Rico melted it down and we loaded it into the needles we used to use for heroin and sleaze. I used my arm for awhile until my parent noticed the track marks. It was the third time in rehab when I met Ghost, she taught me about your tear ducts.
I got out of rehab and went back to Rico, we starting shooting into our eyes. Kinda freaky at first but it got the job done fast. When your shooting Glad it feels like magic is coursing through your body. Your brain swells and your veins pump hard. I could do amazing things when I was high on Glad, walk through walls and see the future. They say it permanently stimulates your brain and soon I was doing magic when I wasn’t high.
I still need a up to pull shit off, but I’ve found a natural reservoir of Glad in my brain. Every time I use it, I can feel that first tingle. Not like coke where you need more and more and it never gets as good as the first time. Every time with Glad is like getting my cherry popped by Rico, AMAZING.
My parents caught me using again, rehab five. Thats when I met Wallace Donavin. I snuck out one night and headed to the closest bar. They knew a clinic was near so they made sure to have plenty of dope on hand. I was looking for Glad but I’d take anything they had at that point. Not that I needed it, I just really missed it. Like Binko, my old puppy. I didn’t NEED to have him around, I just loved him a lot. So I was at this dive, The Shooting Star or Falling Star or Wandering Star, something with stars I think. This big mother fucker was sitting at the bar and another guy stat next to him. The second guy wasn’t small but he looked tiny when he was dwarfed by the mammoth with the metal arms. I asked the bartender if he had any smack and he showed me to the back room. The big fucker watched him show me back, and just before the door closed I saw him elbow the second guy.
The bartender showed me his drugs then he showed me his dick. When I said no, he didn’t listen. I don’t remember what happened next but I know we struggled for a second or two before the door splintered open. Shards of wood flew into the room and some lodged themselves in my bare ass and thighs. The big mother fucker had plowed through the door, and doorframe, and was now on top of the bartender. I remember this picture like a photograph. wall straddling this pudgy bastards chest, the bartender’s pants around his ankles and his dick trying to go limp but still flowing with blood. Wall’s hands wrapped around the top of the bartender’s skull and squeezing hard, then POP. I blacked out and woke up in some shitty hotel with Wall and Edison. Edison was the second guy and a long time friend of Wall’s.
The two had just deserted from The United Corporations of Cyarean Militia and were on their way to Sirea. Wall invited me with them and since I had no where else to go, I joined. Plus I kinda owed the big guy for saving my ass, literally.

Feb

19

Posted by : Rob Justice | On : February 19, 2008

This is an old copy of the first draft of the story I was working on. This is cira 3/29/2006 and the project has changed much since its conception. I’m posting it here for potential reference and prosperity.

Into a New Town:

Long shot of small shanty town, tents, plywood shacks. Steel siding on some buildings, rust. One main road though town. Larger brick building looming at the far end of town. Four figures approaching down the main road. A large scrawled sign says: “Gristle – Population 306″
Close-Up shot, behind Four main characters. Front Left = Morganna, Front Right = Wall, Rear Left = Edison, Rear Right = Julius. People on the streets, lying in filth. Title shot “NAME OF COMIC HERE”
Small child bleeding on the street, leg broken wide fucking open. Another man is bending over him, reaching towards the wounded child’s wound (I know, I’m a literary genius!) Man: “Calm yourself child, I shall help you.”
Heroes passing by man & child as bright light is emitted from the man’s hands onto the child’s wounds. Morganna is looking over as the group passes by. Morganna to Wall: “Look at that…”
Heroes stop and watch the boy and the man, the boy is smiling at the man and the man has a pleasant grin on his face. Boy: “Wow mister! How’d ya do that?”
Suddenly from out of the shadows the brute DMCD troops appear around the man. The man has a horrified look on his face and the child is running off. The heroes stand back from the action, just observing.
The DMCD officers pull out large metal clubs and begin beating the living hell out of this poor old man. Morganna dives into Wall’s arms and Wall wraps his mechanical arms round her tiny frame.
The beat-down continues and Edison looks away. Walls eyes flare with anger and Julius has his hands on his gun. Morganna buries her face in Wall’s chest.
The officers stop, leaving the man a bloody mess of meat and bone. Then they twist some knobs or flip some buttons on their armor and disappear into the shadows again.
Morganna looks up at Wall, tears making her black mascara run down her cheeks. Morganna: “How could they do that to that man? He was only trying to help that poor child!”
Wall runs his mechanical fingers through Morganna’s long black hair. Wall: “Don’t worry. We’ll make them pay.”
Julius steps around Wall and addresses Morganna. Julius: “Ya, Darlin. It’ll be ok. We’ll just find out who those bastards are and we’ll bring the fight to them. But first, we need a place to sleep.”

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Inn & Information:
The heroes are shown standing out side of a two story plywood building. A sign out front reads “Resting Sun Tavern & Inn” and the setting sun can be seen cresting over the roof of the building. Edison: “Sadly, this does look like the best place we’ve seen all day.”
The group is shown inside the bar talking to the bartender. Julius: “How much for a night?” Barkeep: “Twelve Large, Two Small.” Julius: “For this dump? You must be joking sir.” Barkeep: “Times are tough round these parts, with the F&M taxes and all.”
Same shot, more dialogue. Morganna: “F&M?” Barkeep: “You folks must be outsiders. The Freedom and Mercy church controls Gristle. They make the laws and enforce them.” Wall: “They must have been the one’s we seen murdering that magi.”
The bartender looks shocked and appalled. Bartender: “I’ll takes your money, but I’ll have no blasphemy in my Inn!” Edison: “Please sir, we meant no disrespect. We are outsiders as you mentioned.”` Bartender: “Well, ya’ll keep your yaps from flappin bout heresy in here. An if I was you, I’d keep your nose outta the F&M.”
As the heroes retire to bed a mangy old man approaches them, he’s dressed as if he slept in a drainage pipe all night and possibly smells of urine as well. Morganna flinches back, Wall steps forward towards him; protecting Morganna, Julius turns his head; disgusted by the old man’s appearance, and Edison looks indifferent towards him. Bum: “Listen strangers, I gots words that ya’ll like ta hear.” Wall: “Move aside old man. We don’t have time for your crap.” Three push by him but Edison waits, until the others are out of earshot. Edison: “Tell me what you know and I’ll provide the kindness of the Deity.” The two move over to a side table and the old man tells his tale. Bum: “I sleeps in the drains under the city, and I was wonderin one day upon a hole that shouldn’t be thar.” Edison: “Where did this grate lead old man?” Bum: “Into the F&M Headquarters! Like a back room. The troops use the sewers from time to time for their attacks.” Edison nods and the old man smiles a near-toothless grin. Edison lays his hand upon the old man’s forehead. Edison: “May the Deity be with you, now is the time for his embrace of your soul, and your embrace of eternal sleep.” Edison removes his hand from the bums head and the old man slumps down into his chair, dead.
Bold Text Box: “Later, in the heroes room.” Morganna is sitting cross-legged on the bed rolling small balls of magic energy around in her hands, Wall is sitting at a small table with a screwdriver in hand tooling with his arm, Julian sideways in an armchair with his head tilted back as he looks at the ceiling, and Edison staring out the second story window. Wall: “You better watch yourself around Morgue.” Morganna: “I can take care of myself WALACE!”
Wall jumps to his feet, throwing the table across the room. Wall: “DON’T YOU FUCKING CALL ME THAT!” Julian is jumping out of his chair to avoid the table flying across the room, Morganna is backing up towards the wall, but Edison is still standing calmly at the window.
Again, black mascara starts running down Morganna’s face. Morganna: “I’m sorry, I don’t know why I said it.” Wall is still visibly angry but a look of concern strikes his face.
Wall slumps down against the wall in a huff , Julian is hiding behind his chair with just his eyes poking out, Morganna is holding her legs against her as she’s backed against the wall, and Edison is still staring out the window.
Then Edison turns around. Edison: “Sonic Displacement Devices!” His index finger pointed towards the ceiling in a sign of understanding. All three other heroes look perplexed at Edison. Julian: “Sonic what?” Edison: “Its simply really, the suits those men wear alter the visual air waves around them just slightly to project themselves slightly out of sink with the environment around them. Rendering them practically invisible!”
Wall: “So we can stop um from going away?” Edison is rubbing his chin. Edison: “No, but at least we know what we’re dealing with…”
Morganna: “Ok, so tomorrow lets scope out their base and then come up with a plan to break in.”
Edison: “I already know how to get in…”

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Down the Drain
Bold Text Box: “The next day.” Wall is show pulling up a manhole cover, behind him Julius and Edison stand guard and next to him Morganna is trying to peak down the hole. The heroes climb the ladder down into the dank dark sewer system. Julius: “For the love of Deity what’s that smell?” Edison: “Wastes and by-products.” Wall: “Man it up boys, man it up.” The heroes trek through the sewer system for awhile until they come across a child’s play toy floating in the water, Morganna picks it up. Julius: “Oh, geez Morgan. Don’t you know where that thing has been?” Morganna: “Who throws a doll down into the sewers?” Just after her comment, low small eyes appear in the darkness around the. The heroes gather up, back to back to back to back and start preparing for a fight as the eyes grow larger. Wall engages his arm’s magic protection systems. Edison clasps his hands together and begins to chant prayers, Morganna’s hands start to pulse with magical energy, and Julius stands with his hands at his sides waiting for the next move. Suddenly small women dart from the darkness, their limbs are deformed and bend in inhuman directions. Their tiny fingers are filed down so jagged bones poke out and the skin has healed around the bone. Wall throws a mighty uppercut into one of the small women, throwing her into the sewer walls with a wet and bloody impact. Morganna lets loose a torrent stream of energy that engulfs three women and burns their flesh away leaving piles of bone where they once stood. Julius drops his hands to his sides and pulls two ginormagantic six shooters from his holsters, with a blaze her pulls the triggers down and the guns fire off all twelve rounds in a matter of seconds. Small woman are riddled with bullet wholes, most with multiple gun shot wounds. Edison stands calmly praying as woman lunge at him and constantly miss. A woman finds her way onto Morganna’s back, but Wall comes flying to the rescue. Wall pulls the struggling midget lady off of Morganna and squeezes her head, causing it to burst like a ripe melon. Julius finds himself back to back with Edison as he holsters his left gun and grabs another cartage. A quick grab to his belt buckle and a reload of his right pistol then that one is tossed in the air as he draws his left gun. He throws his left gun to his right and catches his right gun with his left hand. With one fluid motion after catching the pistol he re-holsters it and reloads the empty gun. Then with both guns out, he flips a switch on the side of both guns and starts firing single shots into the leaping woman, all of which are still missing Edison. A few more magic bolts, bullets, and fists later the group stands in the bloody remains of dozens of midget women.
Edison: “Filthy sewer urchins.” Wall: “Tough little buggers.” Morganna: “What is wrong with them?” Julius: “To long in the dark perhaps.” Then the group continues their trek into the sewers. Conversation is held as the group walks along non-descript sewer passages. Edison: “I’ve heard tales of such creatures. Just tales mind you, I never paid them no heed.” Morganna: “You mean of people living in the sewers?” Julius: “Ya, my mother used to spin such yarns to keep us children from wondering to close to open holes.” Edison: “The tales say that these people, like everything down here, are waste products of a society intolerant to strangers.” Wall: “Kinda like we all were towards the Troks a few years back.” Julius spits on the ground: “Savage beasts, nothing more.” Edison: “The Troks had strange ways, yes. But they were thinking beings much like humanity.” Morganna: “What about these Sewer people Edison?” Edison: “No one knows where they came from, but all the major cities are suppose to have them. Now, I guess some of these small villages harbor the half-spawns as well.” Edison: “They hate outsiders and attack to the death. Their mysteries are not to be solved by the likes of us, for now lets just venture on with caution.”
Soon the group stands under another manhole. Wall: “Should be the place right up there.” Julius checks his guns and reloads one of them. Julius: “Lets bring this fight inside their own house.” Wall climbs the tiny ladder and cracks the cover open to peak through.

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Assault on the FaM
Wall is throwing the manhole lid wide open. Two DMCD guards are standing in front of him, visible and shocked. Wall is in the air and below him Julius’s head is poking out of the hole. Wall comes crashing down on one of the men, pushing his unshielded mechanical fist into the man’s right eye socket, Julius is leaning carelessly back against the rim of the hole. Julius is holding his gun, almost haphazardly in his hand, and has let loose a shot that strikes the second DMCD in his left temple; spraying blood all over the wall. Wall is kneeling down, pulling his fist from the dead guard’s skull as Julius puts a second round into the guard he shot. Julius: “Two for flinching.” Edison is emerging now from the hole. Next Wall is pressed up against the wall, next to the door and Julius and Edison are helping pull Morganna from the hole. Wall: “Cover me Julius.” Then wall is crashing through the door as Julius spins on his heel, guns in hand. Edison and Morganna are standing near the whole just watching the action. Out in the main chamber five guards are sitting on benches waiting for orders as the door bursts open and Wall’s mammoth figure emerges. Wall charges towards the men as Julius slides through the doorway and fires off three shots from his pistol. Morganna floats through the doorway on a cloud of magical energy, both hands behind her glowing with orbs of more magic. Before Wall can connect with the first man, the DMCD slides to his side and flicks a button on his belt. The other four also touch their belt and then all of them have vanished. Wall’s charge ends with him crashing into the bench one guard was sitting on, and Julius’s bullets fly wild into the wall. Morganna glides into the room more, followed by Edison who quickly moves to a corner. Then Wall’s head is knocked into the floor by the heel of an invisible guard. Two have charged Julius; one kicking the gun from his hand as the other tackles him into the wall. A guard has circled behind Morganna and is brandishing a metallic Billy-club, which he quickly cracks into the back of her skull; knocking her off her magic cloud. One moves near Edison, making no attack, but standing with arms open waiting for the mechanic to make his move. The DMCD on Wall delivers a soccer kick to his solar plexus knocking him to the wall, just in time to see Morganna hit the floor as her DMCD brings his club down on the back of her skull again. Wall screams in rage and lunges to his feet, towards Morganna. The DMCD who was on Wall pulls a club like the other guards and charges after Wall. The one on Morganna side steps the charging mammoth and Wall cashes down on top of Morganna.
Julius says “How the hell do we fight people we can’t see?” in a mere croak due to the DMCD pinning him to the wall. Then, one DMCD pulls Wall up off of Morganna and goes to throw him at Edison, but Wall crashes into the DMCD standing guard on Edison. Wall and the guard crash to the wall as Edison quickly sidesteps the pair. A guard plants a hard boot to the back of Morganna’s head as she attempts to stand, knocking her unconscious. Wall pulls himself to his feet, punching a hole in the wall for leverage. A DMCD lies prone on the floor, but still invisible, at his feet. Edison says “I have an idea… but Wall you’re not going to like it…” to which Wall replies from his post against the wall “Fuck me, do what you can!”
Edison “I offer my body as host in the name of Cachemin, by the will of the Deity.” Edison’s eyes are closed, his hands clamped together. Then a white beam blast a whole in the ceiling and pull’s Edison into the air, his short hair billows around his head and his eyes are still closed, hands still clamped. Then Edison’s eyes shoot open and he extends his arms into a low crucifixion pose as a wave of blue-white energy circles out around him. First a DMCD gets hit by the wave, his belt explodes with an electric discharge and he is blown backwards, rendered visible. Close up on two more belts as they go haywire. Then a mechanical arm, surging with blue-white energy fizzles. Wall stands over the fallen DMCD, his arms hanging limply at his side. Wall cracks a sadistic smile and lifts his massive boot into the air. The DMCD’s mask is half broken off and fear shoots through his one exposed eye, then Wall’s boot comes crashing down into the guard’s head, punching a hole in the wall leaving a hydrant of blood shooting out all over Wall’s right leg.
The guard holding Julius drops him as he reaches down to his belt, Julius drops to one knee and pulls a club from the troop’s belt. The guard lunges for the stolen baton but Julius steps back and lets the guard fall in front of him. Julius raises the baton over his head, holding it like a knife, the brings it crashing down through the back of the Guard’s helmet, impaling him on the baton. Julius’s second guard comes charging in, delivering a strong kick to his midsection that sends Julius into the wall. The two standing over Morganna are looking shocked at their broken belts when Wall, limp armed, comes charging at them, shouldering one in the chest. Wall twists his body around and twirls his limp metal arms like a club at the other guard. Wall’s arm connects with the guard’s face and his fingers hook behind the man’s jaw, pulling it off with one swift jerk.
Edison slides under Walls feet, as Wall jumps towards the other guard. Edison lies his hands on Morganna’s head and says “By the will of the Deity, awake, stand, and fight Morganna!”. Morganna’s eyes shoot open and she is enveloped in a red magic aura of rage. Her eyes are flaming as she sends a ball of energy at the guard kicking Julius, burning a hole through his chest where you can see bits of rip still sticking out from the edges. A second beam of energy envelops the legs of the man Wall is flailing madly at. Edison yells “Leave on alive! We have questions!” Julius stands up, and limps over holding his side to pick up his gun. Wall stands over the man with the burnt off legs, arms hanging limply at his sides. Edison moves over and looks down at the burnt man. And Morganna calms and falls fetal on the floor.
Edison runs his hands over Wall’s arms and white energy ebbs from his palms. Edison is saying “Recharge, restart, and reengage.” Then Wall’s arms snap back to life. Julius moves over to the two, and levels his gun at the fallen guard’s head. Wall moves over and lifts Morganna into his arm, cradling her as one would a baby. Edison looks at the fallen guard and says “Who’s in charge? Where is he? How many of you are there?” The burnt man stutters. “Ei-i-ig-ht o-of us us. Ti-im-im-er-len in char-ar-arge. Chur-chur-ch, at church.” Then Julius plants a bullet into the man’s head.
Wall looks up at Edison, “Looks like we get to hear a sermon.”
============================================================

Bringing the Fight Home
A robed priestly figure stands in front of a congregation. He is saying “It is by the will of Deity, the outlanders will be punished and the humble followers of Freedom and Mercy shall gain life everlasting in the eternal glory of his kingdom.” Then the four heroes walk through the door, Wall and Julius on each side, Morganna and Edison in the middle. The four walk calmly up to the front of the church and kneel down before the priest. The priest looks down at them “How dare you interrupt our mass! I demand to know who you are.” The four heroes stay knelt down, facing the floor. Edison speaks “We have come to seek forgiveness from Timerlen, in the name of Diety.” The priest still looks outraged. “I am Parson Timerlen, and what are you seeking forgiveness for?” Julius looks up at him and smile, saying “This…” then he draws his pistol and plants a bullet into the forehead of Timerlen.
The congregation panics and commotion ensues, the four heroes stand over the fallen body of Timerlen. The End.

============================================================

Feb

19

Posted by : Rob Justice | On : February 19, 2008

I tried to flesh out the entire planet, giving things names and history. I’ve decided since to narrow my scope but… here’s what I was thinking cira 4/17/2006

Esoteria
It has been over a thousand years since the bombs dropped on Cyarean. The world was left a shell of its former self, with pockets of surviving humanity and wilderness. The majority of the world has been reduced to desert-wastelands. The majority of humanity had locked itself away for hundreds of years in secure tombs and vault. They began emerging only a few hundred years before and they have since rebuilt a handful of major metropolis. Yet, there are possibly hundreds of small shanty towns dotting the world. There are two major sovereignties that control the world, one is Sirea controlled by The Followers of the Deity: a maniacal religious group lead by Pope Vinter Talisman. The second is The United Corporations of Cyarean lead by a corporate board with CEO Thomas Silvermane.

Feb

19

Posted by : Rob Justice | On : February 19, 2008

This is more old work, I attempted to block out a comic and this is my amature attempt. This is the newest thing I’ve done cira 7/5/2007

A Fresh Start

An old woman sits alone in a dark room. Pen in hand, she scratches words onto a scrap of paper. We’ll get to what she’s writing in a second, but first lets take in her environment. First the desk she sits at, its an old desk, cobbled together over time whenever fresh boards could be found to patch up this hole or cover that burn. There are three, no four, candles burning in the corner. I thought there was three because the last one is nothing more then a stub hiding behind its for larger brothers. The candles are red, all of them, and what does that say about our old lady? Perhaps its a sign about her conviction to the romantic novel portrayal of candles and writing. Yes, just by looking and the woman we can see that. There is only one other scrap decorating this writing desk, and that’s an old picture taped to a vertical board. This makeshift frame proudly displaces an old yellowed photograph of a young woman on the shoulder of a giant muscle bound man. There is something odd about the man’s body, a gleam to his skin or the texture of his flesh, but the picture’s so faded and torn its hard to tell just what is wrong. The girl in the photo is smiling hugely, a contrast to the black makeup smeared down here face. The man looks put upon, but in a happy way, like when you’re forced to care for a beloved child.

The room around her is small and dark, on one wall there is a few shelves with a scattering of books piled, stacked, and disheveled upon it. Across is a door that leads perhaps to a larger home, an apartment hall, a bathroom? That’s beyond the door doesn’t matter now, it’s the here and now. The third wall that’s not occupied by a desk, shelf, or door, houses a small window that lets a dim ray of moonlight into the room. The moonlight falls slightly over the old woman’s shoulders and onto the wall with the shelf. The floor is unadorned wood and a single bulb hangs down from the ceiling. I think we’ve explored the scene enough, lets now peer over the woman’s shoulder and see what she’s been writing.

Well, look at that, much to our surprise this whole scene was laid out to us in the time it took her to write three words. I suppose one could assume the old lady is slow with a pen and has a very artistic, almost Victorian, lettering; which, of course, she does. More then that, it doesn’t take long to soak up the basic feel for this chamber, it has been seen time and time again in cliché. But look, a single scrap of paper with three words on it. These three words could very well be the beginning of a grand story or just the casual thoughts of a madwoman. Three simple words with their beginning, ending, and everything in-between is about to be arranged before our eyes. Three words.

I miss Wallace.

The Chase

A black dot races across the cracked desolate earth towards the edge of a vast ravine that rips across the landscape like a jagged scar. The world is a dead and dying mess around the dot, with few blackened burned trees sticking out like cancerous melanoma. The dot is moving at extremely high speeds and we draw near to see what we assume to be the only living creature in this desert waste is. Its a sleek designed contraption with two large rubber wheels on each end and a person stretched out between them on a bed-like seat. The vehicle is bellowing out a plume of black smoke that mixes with the gravel and dust that the tires throw up. The tires and frame are all sleek mat back and serve to almost disguise the figure, also head to toe in black, that’s sprawled across them. Its only because of the clear reflective visor on the person’s helmet catching the sun that gives enough hint to pull the outline of the person from the bike.

Before we realize it, the figure has slid to a stop only inches from the edge of the ravine and is peering over. Slowly, casually the figure steps from the bike and pulls a large bulky belt from a compartment hidden under the seat. The figure straps on the belt and pulls a harness across their back, over their shoulders, and down towards the front of the belt. There is a click as the belt and harness lock into place, and the figure reaches back into the seat of the bike. A canister around the size of coffee tin gets set on the ground and the figure manipulates something on it to cause a narrowing pole to shoot skyward and four claws to spring from the sides and dig into the ground. From a belt loop, this black creature unhooks a large boxy object that is unfolded into an odd gun shape. With box gun firmly lodged into their shoulder, the person takes aim over the edge and into the ravine. An instant later, there is a near silent zip noise and there is a black line connecting the gun into the distance. The figure hooks the box gun onto the black pole, and secures their harness onto the line. There is a moment of tension and the figure leans into the line and says something before pushing off and launching into the ravine.

Target Acquired.

 

A Ceremony

In a cold serial laboratory, a automated voice chimes

“Implanting Seed 25.81 into Shell 3.60556”

A mechanical manipulator arm pushes a small egg into opened forehead.

“Implantation successful”

The arm pulls itself from the flesh, stained with blood.

“Initializing revival of Fanatic #29.41556”

Small electrical props push into the side head.

“Revival of Fanatic #29.41556 successful”

A surge of electricity flashes behind closed eyelids.

“Fanatic #29.41556 not responding to normal post-revival augmentation”

Eyes shoot open, one a sickening blood red where the white should be.

“Terminating Fanatic #29.41556”

Through a strobe light, a black outline leaps from a table

“Termination of Fanatic #29.41556 failed, Manual Termination required”

The black outline rips apart other black outlines in a shower of red.

“Initiating lock-down procedures for Implanting Room # 653”

A black outline bursts through a solid steel door and into a corridor.

“Lock-Down Procedure for Implanting Room #653 failed, abandon sector”

The outline destroys more outlines and saturates its surrounding in red.

“Alerting Cardinal Thornton”

A lone man sits at his desk, sighs slightly, and presses a button.

“Received termination orders for Implantation Plant #6, No Count-Down”

Feb

19

Posted by : Rob Justice | On : February 19, 2008

Before I tried to do the panel layout for the comic draft I tried to write it as a short story. This is cira 9/21/2006 and parts of it I still really like.

 

THE AGENT:
Wall fled across the wastelands, and the Agent followed. Squatting high above Wall as he crossed through a ravine the Agent pulled out a pair of binoculars and spied in on Wall’s movement. Wall was traveling slowly through the canyon, keeping his eyes on the ground in front of him. The Agent smiled a bit to himself, thinking that Wall was going to be an easy capture.

AGENT FLASHBACK:
The Agent stands before a long boardroom-style table, there are figures sitting around but their faces appear blurred. (A Note from the Agent: I have blurred faces to protect the ‘innocent’) The man at the far end of the table pulls out a manila envelope and slides it down the table towards the Agent. “Your target and personal information. Along with the down payment for your services.” The man says. Another man along the table asks “How long do we have to wait?” The Agent replies, “Week. Maybe more depending on how well armed he is.” The board room erupts in laughter, leaving the Agent confused.

THE AGENT:
“I didn’t understand at the time, but now I get why my comment raised such elation among the board.” The Agent thinks. He stands up and moves back to a small motor bike, similar to a dirt bike. He rolls the bike back a ways from the edge of the gorge before starting the engine and riding off.

THE WALL:
Wall is still walking down the ravine, watching his foot falls carefully when he hears a loud thud a head of him. He stops for a moment and looks ahead then behind him. When he turns back around he sees the Agent lunge at him. Wall punches forward, but telegraphs the move. The Agent easily ducks under the punch and comes up with a short razor into Wall’s chest. Wall staggers backwards, pulling the tiny blade out with a spurt of blood. The Agent moves backwards in a crouch as Wall looks down at his wound. “We can stop this now if you power down those fancy arms of yours.” The Agent smirks at Wall. Wall’s reply comes in the form of a right-left feint punch that manages to connect with the Agents shoulder as he attempts to dodge the wrong way. The Agent starts to spin as Wall lands another first into this other shoulder, turning him forward again. Wall reaches out and grabs the Agent by the neck, lifting him off the ground. “I’m only gonna tel…” Wall begins to say, but gets cut short but the Agent putting a hidden boot knife into Wall’s stomach. Wall drops the Agent more out of shock then pain. The Agent drops down and attempts to sweep kicks Wall’s legs out. The Agent’s move connects sending Wall tumbling down. The Agent jumps up, pulling a syringe out of his pocket, and pounces at Wall. Wall smiles as he throws a big right hook up right into the Agent’s face. The Agent flies into the ravine wall and crumbles onto the ground. Wall stands up and walks over to the Agent, smiling Wall lifts his massive fist into the air.

WALL FLASHBACK:
“Kill him now!” A voice crackles over Wall’s headset. Wall is standing in an alley holding a man against the side of a building. He has his fist punched through the man’s shoulder and into the wall. The man is crying, and he looks up at Wall to speak, “Don’t you remember me? I’m Jim. We used to be friends man. What happened to you? What happened to your arms?” Wall looks puzzled and shakes his head, “I don’t know you.” The voice crackles over the headset again, “Ignore his lies! Kill him!”

WALL FLASHBACK FLASHBACK:
Wall, with normal arms, is sitting at a bar laughing. Next to him sits the man he has pinned to the wall in the alley.

WALL FLASHBACK:
“J…im?” Wall stammers. Jim smiles, a painful half-smile, and nods. Wall turns his head to the side and speaks into the headset, “What have you done to me?” A voice over the headset calmly replies, “Alpha 3 Priority Override. Authorization: Victor Echo November. Manual control, monitor station seven, engage.” Wall’s face goes blank and his fist pulls back. Wall smashes his metal arm though the man’s head and into the wall. “Manual control release. Engage.” crackles the headset voice.

THE AGENT:
Hours later the Agent wakes up. He pulls himself up and rubs his sore head; the side of his face is swollen badly. After a moment he walks back over to a zip line affixed to the ravine wall and pulls a small handle out of his pocket. He hooks the handle up to the zip line and pulls a sting on the side of the bar. There is a wurr noise and the handle starts to pull the Agent back up the ravine. At the top the Agent walks over to his bike and pulls a small box out of a side bag. He flips up a screen selects Tracker #9 off of a list. A radar spins to life and a small blip flashes to the north. The Agent smiles to himself, “I’ll see you soon metal man.”

THE WALL:
As Wall walks on he pulls a couple small patches out of his pocket. He slaps them over his two wounds and walks on for awhile. After an hour Wall removes the patches and runs his finger across a small bump on his stomach. “Damn things said no scarring…” he mutters as he walks on. Then there is a single light blip from the stomach scar, which Wall doesn’t notice. He continues to walk and soon comes to the end of the ravine. On the horizon is a small camp. “Aguafria; bout time.” Wall mutters as he walks towards town.