Jan

28

Posted by : Rob Justice | On : January 28, 2010

I know this site has been quiet for awhile. After loosing my job I re-focused my efforts and maintaining a writing blog fell to the bottom of my priority charts. Now that I’m back to work I’ve got a few projects to update you fine folkers on.

Eidolon
I’ve actually been thinking about Eidolon quite a bit lately. I’m going to re-engineer the base mechanics into a little system I’m tentatively titling the “Mortality Engine” right now. Anyway, I’m going to make the game more ghostly power based, using abilities like Walk-Thru, the ability Ghosts have to pass through solid surfaces, as skills instead of separate powers. Anyway, there is a LOT in my head. Expect radical changes.

EotW
Evolution of the World was originally posted as an archive for a old project I was working on with a friend. I’ve actually been thinking about it again. I might start drafting it into a Systemless Setting. We’ll see.

Systemless Mechanics
I started the Systemless Mechanics as a lark. I had a few ideas but no solid system I wanted to attach them to. My next idea involves incorporating Narrative Control into other systems seamless. I plan to present a few options for different types of mechanics to tie the narrative to. Anyway, you’ll see.

The Miskatonic Chronicles
That is not dead which can eternal lie. And with strange aeons even death may die.

New Project
http://aytj.bearswarm.com

Digsby Widget!
Look to your right. See that little chat screen? You can chat with me whenever I’m online from my site via Digsby. How posh is that shit?