Apr

29

Posted by : Rob Justice | On : April 29, 2010

I’ve got a rant for you. Strong language ahead. You’ve been warned.

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Apr

29

Posted by : Rob Justice | On : April 29, 2010

I had a conversation recently about Character Backstory. This particular GM was rewarding his players per page of backstory submitted to him. I used to do the same thing, but when he mentioned he was doing this I felt bile in my throat. I don’t know when this happened but sometime recently I started loathing fully written backstories. I’m sure I’ve been this way for a while now but suddenly something triggers a very negative reaction from me. I’ve stopped asking for backstories from my players a long time ago, but recently I did something that I grew very fond of very quickly. Instead of asking for a backstory, I had the players fill out a Survey about their characters. There is an entire process to this that I’ll explain after the break.

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Apr

28

Posted by : Rob Justice | On : April 28, 2010

New Feature: A spot to record thoughts that have occurred because of personal events that have unfolded at the gaming table. Since we don’t tell gaming anecdotes on Bear Swarm! having a place to jot ideas could be useful. No promise on this being a reoccurring feature. There are three parts to this feature, what you need to be brought up to speed, the specific event in question, and my thoughts on it. Enjoy!

Episode Two: Player Involvement

In which Rob discusses a character getting sober, the Player\GM relationship,  and encourages you to play the game with your friends, not just by yourself.

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Apr

19

Posted by : Rob Justice | On : April 19, 2010

New Feature: A spot to record thoughts that have occurred because of personal events that have unfolded at the gaming table. Since we don’t tell gaming anecdotes on Bear Swarm! having a place to jot ideas could be useful. No promise on this being a reoccurring feature. There are three parts to this feature, what you need to be brought up to speed, the specific event in question, and my thoughts on it. Enjoy!

Episode One: Being Badass

In which Rob discusses a character being bitch smacked, interesting interpretations of a campaign theme, and gives a reminder for GMs on the most important rule of making your player’s feel like badass mother fuckers.

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Apr

09

Posted by : Rob Justice | On : April 9, 2010

This is mushy and personal. While this isn’t a personal blog, I still wanted to save this somewhere. What follows after the break is something my girlfriend wrote about me recently. It made me feel warm and fuzzy inside. I wanted to share and document it.  This post is more for me then you.

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